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 Post subject: Scrolling in title screen act strange.
PostPosted: Mon Jan 25, 2010 12:16 am 

Joined: Sun Jan 24, 2010 10:22 pm
Posts: 7
On my comp (XP,E8500,8800GT,2Go RAM) the title screen scrolling doesn't run smooth, it alternatly scroll slow then fast then slow....ect.
Maybe because the image is a huge one?
If so you could cut it in several part and called the desired one when needed.


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 Post subject: Re: Scrolling in title screen act strange.
PostPosted: Mon Jan 25, 2010 5:21 pm 
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Joined: Mon Oct 12, 2009 2:30 am
Posts: 232
The problem is probably not the size of the picture as in nowadays computers its already small but the implementation of the timers in the windows version.
We tried around a lot but couldn't find the bug.
Problem is that all programmers (that would be me and grunz :-) ) use linux for development and nobody likes to do a lot of testing for the windows version anymore. We are kind of unwilling to fix errors in this os all the time.

If you are a programmer and use windows you are welcome to help us find a solution for that bug.


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 Post subject: Re: Scrolling in title screen act strange.
PostPosted: Thu Feb 04, 2010 8:31 pm 

Joined: Mon Oct 12, 2009 5:02 pm
Posts: 16
When there is the development of Lost Laby in Linux then I'm wondering why there is no 64 bit version for Linux available. Preferrable in deb and rtm packages.


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 Post subject: Re: Scrolling in title screen act strange.
PostPosted: Thu Feb 04, 2010 11:10 pm 
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Joined: Mon Oct 12, 2009 2:30 am
Posts: 232
Thats why we do not have 64 bit machines.
I am developing on my lapop which is 32 bit.
I do not see any benefits for me to buy a new machine just to develop lost labyrinth.
It runs too fast on 32 bits already :D


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