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 Post subject: [FIXED] Negative resale price items
PostPosted: Mon Nov 14, 2011 8:17 pm 
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Joined: Tue Apr 13, 2010 9:59 pm
Posts: 59
Location: Italy
Just found a merchant selling a Sense earth (power:4) (1) scroll at this price:
-215
Purchasing it gave me 215 gold pieces.. and selling it for 15 and repurchasing it for 215 was possible multiple times.

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 Post subject: Re: Negative resale price items
PostPosted: Tue Nov 15, 2011 12:25 am 
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Joined: Tue Oct 13, 2009 12:06 am
Posts: 270
Strange one that.
Were other scrolls still at normal price? Technically all scrolls are the same item and have the same price. They have different attributes, but prices are taken from the base item type. So somehow that one got corrupted. :?
Well, I guess only gold problem for this run was the weight of all the money. :roll:


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 Post subject: Re: Negative resale price items
PostPosted: Tue Nov 15, 2011 6:11 pm 
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Joined: Tue Apr 13, 2010 9:59 pm
Posts: 59
Location: Italy
Grunz wrote:
Strange one that.
Were other scrolls still at normal price? Technically all scrolls are the same item and have the same price. They have different attributes, but prices are taken from the base item type. So somehow that one got corrupted. :?
Well, I guess only gold problem for this run was the weight of all the money. :roll:


Yes, other scrolls were ok (35, 15).

Just played another game where the same exact thing happened (again with that Sense Earth scroll, but this time it was a power:8).

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I'll be back! Khe-he-he!!
Grunz wrote:
The Laby's challenges are: water, food, light, monsters, traps. If there is one thing on the list your built can't handle, then you surely won't survive the Labyrinth.


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 Post subject: Re: Negative resale price items
PostPosted: Tue Nov 15, 2011 10:24 pm 
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Joined: Tue Apr 13, 2010 9:59 pm
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Location: Italy
PS: I think certain prices should be changed..
scrolls should be priced differently based on level or whatever (if not too difficult to implement), and resale price of items such as grenades, laser rifles and magic shield should be raised (they all give less than 10 gold pieces)

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I'll be back! Khe-he-he!!
Grunz wrote:
The Laby's challenges are: water, food, light, monsters, traps. If there is one thing on the list your built can't handle, then you surely won't survive the Labyrinth.


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 Post subject: Re: Negative resale price items
PostPosted: Wed Nov 16, 2011 1:05 pm 
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Joined: Thu Nov 11, 2010 12:38 am
Posts: 161
Location: Norway
Yes, we were planning on making scroll value dependent on circle level and spell power.

Grenades, Laser Rifle, etc are summoned futuristic items (only obtainable through Time Magic). They have been made intentionally low value or else the mage can simply summon many items and make a profit!

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 Post subject: Re: Negative resale price items
PostPosted: Wed Nov 23, 2011 12:03 am 
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Joined: Tue Oct 13, 2009 12:06 am
Posts: 270
Shouldn't those items even be considered summoned items like the one's from warlock school?
Then one could not sell them at all.


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 Post subject: Re: Negative resale price items
PostPosted: Wed Nov 23, 2011 12:45 am 
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Joined: Thu Nov 11, 2010 12:38 am
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Location: Norway
I think they were supposed to be permanent summons (any other summoned items has duration before it expires). So making them value of 0 would also be a solution.

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