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 Post subject: Spell bug - Magic Arrows 4.8.2 (Extended)
PostPosted: Thu Sep 20, 2012 7:03 pm 

Joined: Wed Nov 30, 2011 6:03 am
Posts: 8
The spell magic arrows currently summons only 1 arrow total that lasts power *10 turns. I don't believe that is intentional, as it is quite frankly useless at its current state, so I'm posting it here.

I think the spell should either summon power * 5 ammunition permamently or unlimited arrows for power* x turns.


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 Post subject: Re: Spell bug - Magic Arrows 4.8.2 (Extended)
PostPosted: Mon Sep 24, 2012 1:39 am 
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Joined: Tue Oct 13, 2009 12:06 am
Posts: 270
Yes, that was not the intention. It's meant to spawn a stack of 10 arrows.
I have fixed this bug in the repository.
Unlimited arrows or permanent spawns would are overpowered. That's why we implemented the duration for summoned items in the first place.
Still 10*power is a bit small imo. So I also upped it to 20*power.
This is still a great bargain getting 10 shots for 2 mana compared to arcane shot for example.


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