favroite school of magic
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Author:  mailbox [ Thu Apr 22, 2010 5:56 am ]
Post subject:  favroite school of magic

whats your favorite school of magic?

I cast my vote earth all the way. By removing rocks and walls I can get to just about anywhere! Also, I never have enough str to carry around a shovel, but thats really just icing on the wall removal cake.

Star is a close runner up, being able to see the whole screen is just too nice of a bonus. Mix in a strong damage spell once you reach circle 15 that lets you kill ranged monsters without standing in the line of fire and burn spiderwebs? nice.

what is your least favorite school?

Im voting air. Sure, I learned the hard way how nice flight can be (my wayerwalking boots failed me causing me to fall into the river and end my turn... ion range of a dragon.) but I can get that from a potion. Feather fall can be reproduced by an item as well, and I just cant get over no spells past circle 7.

Author:  Grunz [ Fri Apr 23, 2010 1:07 am ]
Post subject:  Re: favroite school of magic

Others think Air weak too, as you can see it way down in the trait statistic.
But what do you mean with no spells beyond circle 7 ?
What laby version do you play?
from readme_spells.txt:
    Spellsongs          Air Magic              Illusion Magic   
01  Song of Travels     Call Winds             Sleep           
02  Song of Battle      Featherfall            Will-of-the-Whisp
03  Song of Hope        Helpful Winds          Bird Shape       
04  Song of Loneliness  Ward Against Missiles  Sense Traps     
05  Song of Death       Fly                    View Invisible   
06  Song of Magic       Shocking Grasp         Midas Touch     
07  Song of Life        Hurricane              Illusion         
08  Dance of Ghosts                            Vanish           
09  Song of Protection                         Doppelganger     
10                      Blow Away              Invisibility     
11                      Vacuum                 Blind           
12                      Wind Master            Teleport         
13  Song of Sleep                                               
14                      Dimensional Swap       Create Anchor   
15  Song of Suicide     Disintegration         Anchor Teleport

My least favourite is one most people love: fire.
All that damage spells are kind of redundant, so Star magic is just better imo.
Though getting all four elemental schools for the price of 3 is pretty neat.
Another problematic one is summoner I think.
I like high magic most, though it's useless by itself, it makes any mage a better one.

Author:  markus [ Fri Apr 23, 2010 3:54 am ]
Post subject:  Re: favroite school of magic

My favorite spell school is white magic.
I close to never play the game alone because its kind of boring for me ;-) and because I need a fighter that I can heal with that spellschool :D

I find illusion magic, air magic, witchcraft und summoner need to be improved.
Every spell school should have a "killer" spell.

Author:  mailbox [ Sat Apr 24, 2010 7:33 am ]
Post subject:  Re: favroite school of magic

I've been playing 4.013c, although I'm excited to update and try out the expanded air school!

I downloaded it here:

That site says that it is the current version, but it does not have the same spells as in the list you posted. Where should I be looking for the correct version?

The other site has 3.5.3:

With a lower number, that seems like it would be an older version. I'm slightly confused.

Edit: Pardon my stupidity. After comparing the two, 3.5 is clearly the newer one.

Author:  Skeletor [ Sat Apr 24, 2010 10:51 am ]
Post subject:  Re: favroite school of magic

Heh heh, those are two variants of the same game developed by different persons :-)
This one (LostLabyrinth.com, actually version 3.5.3) is way better, it's more balanced and rich of features, diablo-like inventory, etc!

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