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 Post subject: Windows Mouse Problem Work Around
PostPosted: Fri Feb 09, 2018 4:01 am 

Joined: Fri Feb 09, 2018 3:49 am
Posts: 2
The problem is when the mouse pointer gos out side the game window and when it comes back it's now 2 mouse pointers.

If this is unfixable can I suggest adding a buffer zone around the edge.
That way players will go off the edge less.


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 Post subject: Re: Windows Mouse Problem Work Around
PostPosted: Tue Feb 13, 2018 7:37 pm 
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Joined: Tue Oct 13, 2009 12:06 am
Posts: 277
I'd expect most people play in a full screen mode then this problem does not occur. Also, I can fix it by moving the mouse out and in again under Linux and it does not even happen under Windows 10.

Also, the mouse driver does not provide relative movement, so the edge of the screen inside the window is the most extreme measurement that is possible. Thus I can't check for the mouse pointer going beyond that - it can never happen. I might try to use something time based maybe, so you have to linger the mouse at the edge for some time before releasing the mouse.


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 Post subject: Re: Windows Mouse Problem Work Around
PostPosted: Thu Feb 15, 2018 8:54 am 

Joined: Fri Feb 09, 2018 3:49 am
Posts: 2
Thanks for the reply Grunz.
You may need to do some more testing.

I'm using Windows 10 and I'v tried both full screen and window mode, the problem persists.
Yes I can fix it by moving the mouse out and back in a second time but it's really annoying,
like, almost unplayable with the mouse annoying.

I'm sorry I don't know about how the driver works but I have never encounter this problem in any other game.
Ideally the best thing is to not use the mouse, I know, but I think this may lose some players.


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